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Version vom 3. Oktober 2025, 11:28 Uhr von Webmaster (Diskussion | Beiträge) (1 Version importiert)

Heroes fight on the battlefield against enemies to earn you gold and firestones.

Equipment

There are three types of equipment for heroes:

Equipment Description
Gear Increases hero attributes and gold gain
Jewels Increases war machine attributes
Soulstones Increases hero attributes, gold gain and firestone gain

All equipment items are individual to each hero and have a rarity, enchantment level and power.

Rarity

There are seven hero rarities. Each rarity increase costs contracts and requires all of the hero's gear, jewels and soulstones to be of at least a certain rarity.

Rarity Color Cost Requirement
Common - -
Uncommon 30 contracts all gear at least uncommon
Rare 70 contracts all gear and jewels at least rare
Epic 150 contracts all gear, jewels and soulstones at least epic
Legendary 200 contracts all gear, jewels and soulstones at least legendary
Mythic 250 contracts all gear, jewels and soulstones at least mythic
Titan 300 contracts all gear, jewels and soulstones at least titan
Angel 350 contracts all gear, jewels and soulstones at least angel

A higher hero rarity multiplicatively increases the hero's main attributes, the main attributes of all heroes and the raining gold bonus in the following way:

Rarity Hero main attributes All main attributes Raining gold
Common - - -
Uncommon ×5 ×3 ×3
Rare ×8 ×5 ×5
Epic ×12 ×8 ×8
Legendary ×15 ×10 ×10
Mythic ×18 ×12 ×12
Titan ×21 ×14 ×14
Angel ×24 ×16 ×16

Resources

Rage Heroes

Heroes using rage as resource will generate rage by attacking and being attacked. A hero with Tank specialization will receive more rage when being attacked. A hero with Damage specialization will receive more rage when attacking. The total rage pool is small and rage will slowly diminish over time.

Energy Heroes

Heroes using energy as resource will generate a lot of energy per second. They have a small energy pool. Energy Heroes work with a combo point system where you add a combo point with their first ability. Their second and third abilities effect increases the more combo points you have.

Mana Heroes

Heroes using mana as resource will generate mana at a slow rate. They have a large mana pool. It takes up to a few minutes to fill the pool.

Power

The power of a hero is the sum of the gear power, jewel power and soulstone power of the hero.

hero power = gear power + jewel power + soulstone power

List of Heroes

There are currently 24 heroes in the game. Every hero has their own attributes, abilities and gear. Base attributes are shown down below. They are greatly influenced by research, upgrades and gear. Every hero has their own page for more information about their abilities and gear.

Talia (unlocks at Stage 2)
Attack 90 Health 1770 Armor 14 Attack Speed 1.9 Awakening Effect: Raining Gold
Critical Chance 12% Critical Damage 180% Dodge Chance 5% Damage Rage Melee
Burt (unlocks at Stage 4)
Attack 82 Health 1650 Armor 12 Attack Speed 1.5 Awakening Effect: All Attributes
Critical Chance 15% Critical Damage 140% Dodge Chance 4% Damage Energy Ranged
Solaine (unlocks at Stage 7)
Attack 95 Health 1560 Armor 9 Attack Speed 2.0 Awakening Effect: Prestigious
Critical Chance 9% Critical Damage 70% Dodge Chance 2% Damage Mana Spellcaster
Boris (unlocks at Stage 30)
Attack 47 Health 3150 Armor 26 Attack Speed 2.3 Awakening Effect: Raining Gold
Critical Chance 2% Critical Damage 50% Dodge Chance 13% Tank Rage Melee
Benedictus (unlocks at Stage 50)
Attack 38 Health 1320 Armor 14 Attack Speed 2.1 Awakening Effect: All Attributes
Critical Chance 10% Critical Damage 150% Dodge Chance 2% Healer Mana Spellcaster
Leo (unlocks at Stage 150)
Attack 50 Health 3750 Armor 22 Attack Speed 2.2 Awakening Effect: Raining Gold
Critical Chance 3% Critical Damage 55% Dodge Chance 13% Tank Mana Melee
Muriel (unlocks at Stage 275)
Attack 83 Health 1680 Armor 11 Attack Speed 1.5 Awakening Effect: Prestigious
Critical Chance 15% Critical Damage 140% Dodge Chance 4% Damage Energy Melee
Blaze (unlocks at Stage 400)
Attack 95 Health 1620 Armor 9 Attack Speed 2.0 Awakening Effect: Raining Gold
Critical Chance 11% Critical Damage 90% Dodge Chance 2% Damage Mana Spellcaster
Luana (unlocks at Stage 550)
Attack 35 Health 1320 Armor 16 Attack Speed 2.0 Awakening Effect: All Attributes
Critical Chance 10% Critical Damage 160% Dodge Chance 2% Healer Mana Spellcaster
Valerius (unlocks at Stage 700)
Attack 45 Health 3450 Armor 25 Attack Speed 2.3 Awakening Effect: Prestigious
Critical Chance 2% Critical Damage 50% Dodge Chance 12% Tank Mana Melee
Astrid (unlocks at Stage 800)
Attack 84 Health 1680 Armor 12 Attack Speed 1.5 Awakening Effect: Raining Gold
Critical Chance 15% Critical Damage 130% Dodge Chance 4% Damage Energy Ranged
Ina (unlocks at Stage 900)
Attack 83 Health 1665 Armor 12 Attack Speed 1.6 Awakening Effect: All Attributes
Critical Chance 15% Critical Damage 150% Dodge Chance 4% Damage Energy Ranged
Fini (unlocks at Stage 1050)
Attack 90 Health 1620 Armor 10 Attack Speed 1.9 Awakening Effect: Prestigious
Critical Chance 16% Critical Damage 200% Dodge Chance 3% Damage Energy Ranged
Asmondai (unlocks at Stage 1300)
Attack 44 Health 3600 Armor 28 Attack Speed 2.4 Awakening Effect: Raining Gold
Critical Chance 3% Critical Damage 50% Dodge Chance 12% Tank Rage Melee
Danysa (unlocks at Stage 1550)
Attack 46 Health 3300 Armor 27 Attack Speed 2.3 Awakening Effect: All Attributes
Critical Chance 5% Critical Damage 60% Dodge Chance 12% Tank Rage Melee
Iseris (unlocks at Stage 1800)
Attack 92 Health 1680 Armor 10 Attack Speed 2.0 Awakening Effect: Prestigious
Critical Chance 10% Critical Damage 80% Dodge Chance 2% Damage Mana Spellcaster
Belien (unlocks at Stage 2050)
Attack 37 Health 1410 Armor 16 Attack Speed 2.1 Awakening Effect: Raining Gold
Critical Chance 10% Critical Damage 150% Dodge Chance 2% Healer Mana Spellcaster
Sely (unlocks at Stage 2300)
Attack 93 Health 1740 Armor 13 Attack Speed 1.9 Awakening Effect: All Attributes
Critical Chance 12% Critical Damage 170% Dodge Chance 5% Damage Rage Melee
Randal (unlocks at Stage 2550)
Attack 43 Health 3900 Armor 25 Attack Speed 2.4 Awakening Effect: Prestigious
Critical Chance 2% Critical Damage 50% Dodge Chance 12% Tank Rage Melee
Molly (unlocks at Stage 2800)
Attack 91 Health 1560 Armor 10 Attack Speed 1.9 Awakening Effect: Raining Gold
Critical Chance 16% Critical Damage 200% Dodge Chance 3% Damage Energy Ranged
Layla (unlocks at Stage 3050)
Attack 34 Health 1380 Armor 16 Attack Speed 2.0 Awakening Effect: All Attributes
Critical Chance 10% Critical Damage 160% Dodge Chance 2% Healer Mana Spellcaster
Joe (unlocks at Stage 3300)
Attack 83 Health 1710 Armor 13 Attack Speed 1.5 Awakening Effect: Prestigious
Critical Chance 14% Critical Damage 140% Dodge Chance 4% Damage Energy Ranged
Hongyu (unlocks at Stage 3600)
Attack 94 Health 1740 Armor 13 Attack Speed 1.9 Awakening Effect: All Attributes
Critical Chance 13% Critical Damage 180% Dodge Chance 5% Damage Rage Melee
Amun (unlocks at Stage 3900)
Attack 85 Health 1770 Armor 12 Attack Speed 1.5 Awakening Effect: Prestigious
Critical Chance 14% Critical Damage 150% Dodge Chance 4% Damage Energy Melee

Further heroes can be hired as mercenaries in the Pirate Ship. The dark gods of the Chaos Rift can also join your party.