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Jewel Chests

Aus Firestone Idle RPG Wiki

Jewel chests are obtained by running campaign missions. They can also be bought with expedition tokens in the Guild Shop and with emblems of valor in the Emblem Market. Chests contain jewels for your heroes and components for your war machines.

List of chests

There are various rarities of jewel chests in the game. Higher rarity chests give more components, a higher chance on higher rarity jewels and arcane conduits and a guaranteed chance for seals of power.

Wooden Chest
A wooden chest will give you 1 random jewel of common, uncommon or rare rarity. You will also get 11 components and on average 0.14 arcane conduits.

Iron Chest
An iron chest will give you 1 uncommon jewel and 1 random jewel. You will also get 22 components and on average 0.27 arcane conduits.

Golden Chest
A golden chest will give you 1 rare jewel and 2 random jewels. You will also get 33 components and on average 0.41 arcane conduits.

Diamond Chest
A diamond chest will give you 1 epic jewel, 2 rare jewels and 1 random jewel. You will also get 44 components and on average 0.55 arcane conduits. You also have a 1 in 10 chance to get a legendary seal from this chest.

Opal Chest
An opal chest will give you 3 epic jewels, 1 rare jewel and 1 random jewel. You will also get 55 components and on average 0.68 arcane conduits. You also have a 1 in 10 chance to get a legendary seal and a 1 in 15 chance to get a mythic seal from this chest.

Emerald Chest
An emerald chest will give you 1 legendary jewel, 3 epic jewels and 2 random jewels. You will also get 132 components and on average 1.64 arcane conduits. You also have a 1 in 15 chance to get a mythic seal and a 1 in 15 chance to get a titan seal from this chest.

Platinum Chest
A platinum chest will give you 1 mythic jewel, 3 legendary jewels and 3 random jewels. You will also get 264 components and on average 3.27 arcane conduits. You also have a 1 in 15 chance to get an titan seal and a 1 in 15 chance to get a angel seal from this chest.

Drop chances

Item tier

Any jewel dropped from a jewel chest has the following chances to be of a given tier:

Tier Chance
Tier 1 90/105 = 85.7%
Tier 2 15/105 = 14.3%

Item rarity

Random jewels dropped from a jewel chest have the following chances to be of a given rarity:

Chest Jewel rarity
Common Uncommon Rare             Epic             Legendary Mythic
Wooden Chest 70% 25% 5%
Iron chest 30% 58% 10% 2%
Golden chest 30% 45% 20% 5%
Diamond chest 35% 35% 20% 10%
Opal chest 10% 30% 30% 30%
Emerald chest 10% 20% 30% 30% 10%
Platinum chest 5% 10% 15% 30% 30% 10%

New items

Any jewel dropped from a jewel chest has a guaranteed chance of being new, that is not a duplicate:

Jewel rarity Chance of being new
Common 1 in 10
Uncommon 1 in 25
Rare 1 in 25
Epic 1 in 30
Legendary 1 in 10*
Mythic 1 in 10*

 * only applies to direct jewel draws from emerald chests and platinum chests

Note that the 1 in x chance to get a new jewel doesn't mean that you get a new jewel every x jewel drops. It only means that you are guaranteed to get a new jewel in every batch of x jewels starting with the first jewel of the type you gained. For a more in-depth explanation of guaranteed rates, see Randomness.

Arcane conduits

The number of arcane conduits you obtain is also pooled random with a 3 in 22 chance per 11 components in the chest.