Zum Inhalt springen


Modul:HeroCard: Unterschied zwischen den Versionen

Aus Firestone Idle RPG Wiki
Keine Bearbeitungszusammenfassung
Keine Bearbeitungszusammenfassung
Zeile 219: Zeile 219:
   if debugWanted then
   if debugWanted then
     content:tag("pre"):addClass("kr-hc-debug")
     content:tag("pre"):addClass("kr-hc-debug")
       :wikitext(mw.text.encode(mw.dumpObject({
       :wikitext(mw.text.nowiki(mw.dumpObject({
         name = name,
         name = name,
         dataFound = (heroes and heroes[name]) ~= nil,
         dataFound = (heroes and heroes[name]) ~= nil,
         heroesModule = info,
         heroesModule = info,
         data = data
         data = data
       }), true))
       })))
   end
   end



Version vom 8. Oktober 2025, 18:09 Uhr

Die Dokumentation für dieses Modul kann unter Modul:HeroCard/Doku erstellt werden

-- Modul:HeroCard
local p = {}

-- ======= CONFIG / DEFAULTS =======
local CFG = {
  -- Reihenfolge + Labels/Standard-Icons für Haupt-/Erweiterte Attribute
  main_order = { "damage", "hp", "armor" },
  main_meta = {
    damage = { label = "Damage",      icon = "AttackIcon.png"  },
    hp     = { label = "Health",      icon = "HealthIcon.png"  },
    armor  = { label = "Armor",       icon = "ArmorIcon.png" },
  },
  adv_order = { "precision", "bonus_damage", "speed", "dodge" },
  adv_meta = {
    precision    = { label = "Precision",      icon = "Icon_Target.png"   },
    bonus_damage = { label = "Damage Bonus",   icon = "Icon_DamageUp.png" },
    speed        = { label = "Speed",          icon = "Icon_Boots.png"    },
    dodge        = { label = "Dodge",          icon = "Icon_Dodge.png"    },
  },

  -- Icon-Mapping nach Wert (case-/whitespace-insensitiv)
  icon_map = {
    attackstyle = {
      malee       = "MeleeIcon.png",
      spellcaster = "SpellcasterIcon.png",
      ranged      = "RangedIcon.png",
    },
    specialization = {
      healer = "HealerIcon.png",
      damage = "DamageIcon.png",
      tank   = "TankIcon.png",
    },
    resource = {
      mana   = "ManaIcon.png",
      rage   = "RageIcon.png",
      energy = "EnergyIcon.png",
    },
    awakening_bonus = {
      ["raining gold"]        = "RainingGold.png",
      ["all main attributes"] = "AllAttributes.png",
      prestigious             = "Prestigious.png",
    }
  }
}

-- ======= HELPERS =======
local function isempty(v) return v == nil or v == "" end
local function pick(...) for _,v in ipairs{...} do if not isempty(v) then return v end end end

local function norm(s)
  if isempty(s) then return "" end
  s = mw.ustring.lower(mw.text.trim(s))
  s = s:gsub("%s+", " ")
  return s
end

local function getArgs(frame)
  local args = {}
  local f1, f2 = frame.args or {}, (frame:getParent() and frame:getParent().args) or {}
  for k,v in pairs(f1) do if not isempty(v) then args[k]=v end end
  for k,v in pairs(f2) do if not isempty(v) then args[k]=v end end
  return args
end

-- Versucht beide Namensräume (de/en) zu laden und gibt die Heroes-Tabelle zurück.
local function loadHeroes()
  local tried, lastErr = {}, nil
  for _,title in ipairs{ "Modul:HeroData", "Module:HeroData" } do
    local ok, mod = pcall(require, title)
    if ok and type(mod) == "table" and type(mod.heroes) == "table" then
      return mod.heroes, { ok=true, from=title }
    else
      table.insert(tried, title)
      lastErr = mod
    end
  end
  return nil, { ok=false, tried=tried, err=lastErr }
end

local function fileWikitext(filename, opts)
  if isempty(filename) then return "" end
  local parts = { ("Datei:%s"):format(filename) }
  if opts and opts.size  then table.insert(parts, opts.size) end
  if opts and opts.link  then table.insert(parts, "link=" .. opts.link) end
  if opts and opts.class then table.insert(parts, "class=" .. opts.class) end
  return string.format("[[%s]]", table.concat(parts, "|"))
end

local function mapIcon(kind, value, override)
  if not isempty(override) then return override end
  local t = CFG.icon_map[kind] or {}
  return t[norm(value)]
end

local function pill(htmlParent, label, val, icon)
  if isempty(val) then return end
  local box  = htmlParent:tag("div"):addClass("kr-hc-pill")
  local left = box:tag("div"):addClass("kr-hc-pill-icon")
  if not isempty(icon) then left:wikitext(fileWikitext(icon, { size="24x24px", link="" })) end
  local text = box:tag("div"):addClass("kr-hc-pill-text")
  text:tag("div"):addClass("kr-hc-pill-label"):wikitext(label or "")
  text:tag("div"):addClass("kr-hc-pill-value"):wikitext(val)
end

local function adv(htmlParent, label, val, icon)
  if isempty(val) then return end
  local box  = htmlParent:tag("div"):addClass("kr-hc-adv")
  local left = box:tag("div"):addClass("kr-hc-adv-icon")
  if not isempty(icon) then left:wikitext(fileWikitext(icon, { size="24x24px", link="" })) end
  local main = box:tag("div"):addClass("kr-hc-adv-main")
  main:tag("div"):addClass("kr-hc-adv-label"):wikitext(label or "")
  main:tag("div"):addClass("kr-hc-adv-value"):wikitext(val)
end

-- ======= RENDER =======
function p.render(frame)
  local args = getArgs(frame)
  local name = pick(args.name, args[1]) or ""

  local heroes, info = loadHeroes()
  local data = (heroes and heroes[name]) or (heroes and heroes[mw.ustring.gsub(name or "", "_", " ")]) or {}

  local debugWanted = norm(args.debug) == "1" or norm(args.debug) == "yes"

  -- Basics (Werte)
  local class          = pick(args.class,          data.class)
  local attackstyle    = pick(args.attackstyle,    data.attackstyle)
  local specialization = pick(args.specialization, data.specialization)
  local resource       = pick(args.resource,       data.resource)
  local unlock_at      = pick(args.unlock_at,      data.unlock_at)
  local awakening_bonus= pick(args.awakening_bonus,data.awakening_bonus)

  -- Icons (kein Icon für class)
  local attackstyle_icon    = mapIcon("attackstyle",    attackstyle,    pick(args.attackstyle_icon,    data.attackstyle_icon))
  local specialization_icon = mapIcon("specialization", specialization, pick(args.specialization_icon, data.specialization_icon))
  local resource_icon       = mapIcon("resource",       resource,       pick(args.resource_icon,       data.resource_icon))
  local awakening_bonus_icon= mapIcon("awakening_bonus",awakening_bonus,pick(args.awakening_bonus_icon,data.awakening_bonus_icon))

  -- Bilder/Links
  local linkto = pick(args.linkto, name)
  local avatar = pick(args.avatar, (not isempty(name) and (name .. ".png")) or nil)

  local root = mw.html.create("div"):addClass("kr-hero-card")

  -- Avatar (links)
  local fig = root:tag("div"):addClass("kr-hc-avatar")
  fig:wikitext(fileWikitext(avatar, { class="kr-hc-avatar-img", link=linkto }))

  -- Content (rechts)
  local content = root:tag("div"):addClass("kr-hc-content")
  if not isempty(name) then content:tag("h2"):addClass("kr-hc-name"):wikitext(name) end

  -- Wenn das Datenmodul nicht geladen werden konnte, optional Debug-Hinweis
  if (not info or not info.ok) and debugWanted then
    content:tag("div"):addClass("kr-hc-debug")
      :wikitext("<strong>HeroData not loaded.</strong> Tried: "
        .. mw.text.nowiki(table.concat((info and info.tried) or {}, ", ")))
  end

  -- Basics
  local basics = content:tag("div"):addClass("kr-hc-basics")
  local function row(label, value, icon)
    if isempty(value) then return end
    basics:tag("div"):addClass("kr-hc-kv kr-hc-k"):wikitext(label)
    local cell = basics:tag("div"):addClass("kr-hc-kv kr-hc-v")
    if not isempty(icon) then cell:tag("span"):addClass("kr-hc-v-icon"):wikitext(fileWikitext(icon, { size="20x20px", link="" })) end
    cell:wikitext(value)
  end
  row("Class:",          class,          nil)
  row("Attack style:",   attackstyle,    attackstyle_icon)
  row("Specialization:", specialization, specialization_icon)
  row("Resource:",       resource,       resource_icon)
  row("Unlock at:",      unlock_at,      nil)

  -- Main attributes
  content:tag("h3"):addClass("kr-hc-h"):wikitext("Main attributes")
  local mains   = content:tag("div"):addClass("kr-hc-main-attrs")
  local heroMain= type(data.main) == "table" and data.main or {}
  for i, key in ipairs(CFG.main_order) do
    local meta  = CFG.main_meta[key]
    local val   = pick(args["main"..i.."_val"], heroMain[key])
    local label = pick(args["main"..i.."_label"], meta.label)
    local icon  = pick(args["main"..i.."_icon"],  meta.icon)
    pill(mains, label, val, icon)
  end

  -- Advanced attributes
  content:tag("h3"):addClass("kr-hc-h"):wikitext("Advanced attributes")
  local advs   = content:tag("div"):addClass("kr-hc-adv-attrs")
  local heroAdv= type(data.adv) == "table" and data.adv or {}
  for i, key in ipairs(CFG.adv_order) do
    local meta  = CFG.adv_meta[key]
    local val   = pick(args["adv"..i.."_val"], heroAdv[key])
    local label = pick(args["adv"..i.."_label"], meta.label)
    local icon  = pick(args["adv"..i.."_icon"],  meta.icon)
    adv(advs, label, val, icon)
  end
  for i = #CFG.adv_order + 1, 8 do
    local val = args["adv"..i.."_val"]
    if isempty(val) then break end
    adv(advs, args["adv"..i.."_label"] or "", val, args["adv"..i.."_icon"])
  end

  -- Awakening bonus
  if not isempty(awakening_bonus) then
    content:tag("h3"):addClass("kr-hc-h"):wikitext("Awakening bonus")
    local awk = content:tag("div"):addClass("kr-hc-awakening")
    local box = awk:tag("div"):addClass("kr-hc-adv")
    if not isempty(awakening_bonus_icon) then
      box:tag("div"):addClass("kr-hc-adv-icon")
         :wikitext(fileWikitext(awakening_bonus_icon, { size="24x24px", link="" }))
    end
    local main = box:tag("div"):addClass("kr-hc-adv-main")
    main:tag("div"):addClass("kr-hc-adv-label"):wikitext("Bonus")
    main:tag("div"):addClass("kr-hc-adv-value"):wikitext(awakening_bonus)
  end

  -- Extra-Debug
  if debugWanted then
    content:tag("pre"):addClass("kr-hc-debug")
      :wikitext(mw.text.nowiki(mw.dumpObject({
        name = name,
        dataFound = (heroes and heroes[name]) ~= nil,
        heroesModule = info,
        data = data
      })))
  end

  return tostring(root)
end

-- Selbsttest: zeigt, ob HeroData gefunden wird und listet Heldennamen
function p.selftest()
  local heroes, info = loadHeroes()
  local out = mw.html.create("div")
  if not (info and info.ok) then
    out:tag("p"):wikitext("HeroData NOT loaded. Tried: " .. mw.text.nowiki(table.concat((info and info.tried) or {}, ", ")))
    return tostring(out)
  end
  out:tag("p"):wikitext("HeroData loaded from: " .. info.from)
  local ul = out:tag("ul")
  for name,_ in pairs(heroes) do ul:tag("li"):wikitext(name) end
  return tostring(out)
end

return p