Zum Inhalt springen


Modul:HeroCard: Unterschied zwischen den Versionen

Aus Firestone Idle RPG Wiki
Die Seite wurde neu angelegt: „-- Modul:HeroCard local p = {} -- ======= CONFIG / DEFAULTS ======= local CFG = { -- Reihenfolge + Labels/Standard-Icons für Haupt-/Erweiterte Attribute main_order = { "damage", "hp", "armor" }, main_meta = { damage = { label = "Damage", icon = "AttackIcon.png" }, hp = { label = "Health", icon = "HealthIcon.png" }, armor = { label = "Armor", icon = "ArmorIcon.png" }, }, adv_order = { "precision", "bonus_damag…“
 
Keine Bearbeitungszusammenfassung
Zeile 51: Zeile 51:
   if isempty(s) then return "" end
   if isempty(s) then return "" end
   s = mw.ustring.lower(mw.text.trim(s))
   s = mw.ustring.lower(mw.text.trim(s))
  -- ersetze typische Kommas/Anführungen nicht nötig; nur normalize whitespaces
   s = s:gsub("%s+", " ")
   s = s:gsub("%s+", " ")
   return s
   return s
Zeile 65: Zeile 64:


local function heroFromData(name)
local function heroFromData(name)
   local ok, data = pcall(require, "Modul:HeroData")
   local ok, data = pcall(require, "Modul:HeroData") -- auf DE: „Modul:“
   if not ok or type(data) ~= "table" then return nil end
   if not ok or type(data) ~= "table" then return nil end
   local H = data.heroes or {}
   local H = data.heroes or {}
Zeile 83: Zeile 82:
   if not isempty(override) then return override end
   if not isempty(override) then return override end
   local t = CFG.icon_map[kind] or {}
   local t = CFG.icon_map[kind] or {}
   local key = norm(value)
   return t[norm(value)]
  return t[key]
end
end


local function pill(htmlParent, label, val, icon)
local function pill(htmlParent, label, val, icon)
   if isempty(val) then return end
   if isempty(val) then return end
   local box = htmlParent:tag("div"):addClass("kr-hc-pill")
   local box = htmlParent:tag("div"):addClass("kr-hc-pill")
   local left = box:tag("div"):addClass("kr-hc-pill-icon")
   local left = box:tag("div"):addClass("kr-hc-pill-icon")
   if not isempty(icon) then left:wikitext(fileWikitext(icon, { size="24x24px", link="" })) end
   if not isempty(icon) then left:wikitext(fileWikitext(icon, { size="24x24px", link="" })) end
Zeile 99: Zeile 97:
local function adv(htmlParent, label, val, icon)
local function adv(htmlParent, label, val, icon)
   if isempty(val) then return end
   if isempty(val) then return end
   local box = htmlParent:tag("div"):addClass("kr-hc-adv")
   local box = htmlParent:tag("div"):addClass("kr-hc-adv")
   local left = box:tag("div"):addClass("kr-hc-adv-icon")
   local left = box:tag("div"):addClass("kr-hc-adv-icon")
   if not isempty(icon) then left:wikitext(fileWikitext(icon, { size="24x24px", link="" })) end
   if not isempty(icon) then left:wikitext(fileWikitext(icon, { size="24x24px", link="" })) end
Zeile 128: Zeile 126:


   -- Bilder/Links
   -- Bilder/Links
   local linkto   = pick(args.linkto, name)
   local linkto = pick(args.linkto, name)
   local avatar   = pick(args.avatar, (not isempty(name) and (name .. ".png")) or nil)
   local avatar = pick(args.avatar, (not isempty(name) and (name .. ".png")) or nil)


   local root = mw.html.create("div"):addClass("kr-hero-card")
   local root = mw.html.create("div"):addClass("kr-hero-card")


   -- Avatar (links)
   -- Avatar (links) — div statt figure
   local fig = root:tag("figure"):addClass("kr-hc-avatar")
   local fig = root:tag("div"):addClass("kr-hc-avatar")
   fig:wikitext(fileWikitext(avatar, { class="kr-hc-avatar-img", link=linkto }))
   fig:wikitext(fileWikitext(avatar, { class="kr-hc-avatar-img", link=linkto }))


   -- Content (rechts)
   -- Content (rechts) — div statt section
   local content = root:tag("section"):addClass("kr-hc-content")
   local content = root:tag("div"):addClass("kr-hc-content")
   if not isempty(name) then content:tag("h2"):addClass("kr-hc-name"):wikitext(name) end
   if not isempty(name) then content:tag("h2"):addClass("kr-hc-name"):wikitext(name) end


   -- Basics-K/V
   -- Basics
   local basics = content:tag("div"):addClass("kr-hc-basics")
   local basics = content:tag("div"):addClass("kr-hc-basics")
   local function row(label, value, icon)
   local function row(label, value, icon)
Zeile 150: Zeile 148:
     cell:wikitext(value)
     cell:wikitext(value)
   end
   end
   row("Class:",          class,          nil)                 -- kein Icon für class
   row("Class:",          class,          nil)
   row("Attack style:",  attackstyle,    attackstyle_icon)
   row("Attack style:",  attackstyle,    attackstyle_icon)
   row("Specialization:", specialization, specialization_icon)
   row("Specialization:", specialization, specialization_icon)
Zeile 158: Zeile 156:
   -- Main attributes
   -- Main attributes
   content:tag("h3"):addClass("kr-hc-h"):wikitext("Main attributes")
   content:tag("h3"):addClass("kr-hc-h"):wikitext("Main attributes")
   local mains = content:tag("div"):addClass("kr-hc-main-attrs")
   local mains   = content:tag("div"):addClass("kr-hc-main-attrs")
   local heroMain = type(data.main) == "table" and data.main or {}
   local heroMain= type(data.main) == "table" and data.main or {}
   for i, key in ipairs(CFG.main_order) do
   for i, key in ipairs(CFG.main_order) do
     local meta  = CFG.main_meta[key]
     local meta  = CFG.main_meta[key]
Zeile 170: Zeile 168:
   -- Advanced attributes
   -- Advanced attributes
   content:tag("h3"):addClass("kr-hc-h"):wikitext("Advanced attributes")
   content:tag("h3"):addClass("kr-hc-h"):wikitext("Advanced attributes")
   local advs = content:tag("div"):addClass("kr-hc-adv-attrs")
   local advs   = content:tag("div"):addClass("kr-hc-adv-attrs")
   local heroAdv = type(data.adv) == "table" and data.adv or {}
   local heroAdv= type(data.adv) == "table" and data.adv or {}
   for i, key in ipairs(CFG.adv_order) do
   for i, key in ipairs(CFG.adv_order) do
     local meta  = CFG.adv_meta[key]
     local meta  = CFG.adv_meta[key]
Zeile 185: Zeile 183:
   end
   end


   -- Awakening bonus (ein Zeile mit Icon)
   -- Awakening bonus
   if not isempty(awakening_bonus) then
   if not isempty(awakening_bonus) then
     content:tag("h3"):addClass("kr-hc-h"):wikitext("Awakening bonus")
     content:tag("h3"):addClass("kr-hc-h"):wikitext("Awakening bonus")
     local awk = content:tag("div"):addClass("kr-hc-awakening kv")
     local awk = content:tag("div"):addClass("kr-hc-awakening")
     local box = awk:tag("div"):addClass("kr-hc-adv") -- gleiche Optik wie adv
     local box = awk:tag("div"):addClass("kr-hc-adv")
     if not isempty(awakening_bonus_icon) then
     if not isempty(awakening_bonus_icon) then
       box:tag("div"):addClass("kr-hc-adv-icon")
       box:tag("div"):addClass("kr-hc-adv-icon")
Zeile 197: Zeile 195:
     main:tag("div"):addClass("kr-hc-adv-label"):wikitext("Bonus")
     main:tag("div"):addClass("kr-hc-adv-label"):wikitext("Bonus")
     main:tag("div"):addClass("kr-hc-adv-value"):wikitext(awakening_bonus)
     main:tag("div"):addClass("kr-hc-adv-value"):wikitext(awakening_bonus)
  end
  -- optional: Debug-Ausgabe ({{HeroCard|name=Talia|debug=1}})
  if norm(args.debug) == "1" or norm(args.debug) == "yes" then
    root:tag("pre"):addClass("kr-hc-debug")
        :wikitext(mw.text.encode(mw.dumpObject({name=name, found=(data and true) or false, data=data}), true))
   end
   end



Version vom 8. Oktober 2025, 17:47 Uhr

Die Dokumentation für dieses Modul kann unter Modul:HeroCard/Doku erstellt werden

-- Modul:HeroCard
local p = {}

-- ======= CONFIG / DEFAULTS =======
local CFG = {
  -- Reihenfolge + Labels/Standard-Icons für Haupt-/Erweiterte Attribute
  main_order = { "damage", "hp", "armor" },
  main_meta = {
    damage = { label = "Damage",      icon = "AttackIcon.png"  },
    hp     = { label = "Health",      icon = "HealthIcon.png"  },
    armor  = { label = "Armor",       icon = "ArmorIcon.png" },
  },
  adv_order = { "precision", "bonus_damage", "speed", "dodge" },
  adv_meta = {
    precision    = { label = "Precision",      icon = "Icon_Target.png"   },
    bonus_damage = { label = "Damage Bonus",   icon = "Icon_DamageUp.png" },
    speed        = { label = "Speed",          icon = "Icon_Boots.png"    },
    dodge        = { label = "Dodge",          icon = "Icon_Dodge.png"    },
  },

  -- Icon-Mapping nach Wert (case-/whitespace-insensitiv)
  icon_map = {
    attackstyle = {
      malee       = "MeleeIcon.png",
      spellcaster = "SpellcasterIcon.png",
      ranged      = "RangedIcon.png",
    },
    specialization = {
      healer = "HealerIcon.png",
      damage = "DamageIcon.png",
      tank   = "TankIcon.png",
    },
    resource = {
      mana   = "ManaIcon.png",
      rage   = "RageIcon.png",
      energy = "EnergyIcon.png",
    },
    awakening_bonus = {
      ["raining gold"]        = "RainingGold.png",
      ["all main attributes"] = "AllAttributes.png",
      prestigious             = "Prestigious.png",
    }
  }
}

-- ======= HELPERS =======
local function isempty(v) return v == nil or v == "" end
local function pick(...) for _,v in ipairs{...} do if not isempty(v) then return v end end end

local function norm(s)
  if isempty(s) then return "" end
  s = mw.ustring.lower(mw.text.trim(s))
  s = s:gsub("%s+", " ")
  return s
end

local function getArgs(frame)
  local args = {}
  local f1, f2 = frame.args or {}, (frame:getParent() and frame:getParent().args) or {}
  for k,v in pairs(f1) do if not isempty(v) then args[k]=v end end
  for k,v in pairs(f2) do if not isempty(v) then args[k]=v end end
  return args
end

local function heroFromData(name)
  local ok, data = pcall(require, "Modul:HeroData")  -- auf DE: „Modul:“
  if not ok or type(data) ~= "table" then return nil end
  local H = data.heroes or {}
  return H[name] or H[mw.ustring.gsub(name or "", "_", " ")]
end

local function fileWikitext(filename, opts)
  if isempty(filename) then return "" end
  local parts = { ("Datei:%s"):format(filename) }
  if opts and opts.size  then table.insert(parts, opts.size) end
  if opts and opts.link  then table.insert(parts, "link=" .. opts.link) end
  if opts and opts.class then table.insert(parts, "class=" .. opts.class) end
  return string.format("[[%s]]", table.concat(parts, "|"))
end

local function mapIcon(kind, value, override)
  if not isempty(override) then return override end
  local t = CFG.icon_map[kind] or {}
  return t[norm(value)]
end

local function pill(htmlParent, label, val, icon)
  if isempty(val) then return end
  local box  = htmlParent:tag("div"):addClass("kr-hc-pill")
  local left = box:tag("div"):addClass("kr-hc-pill-icon")
  if not isempty(icon) then left:wikitext(fileWikitext(icon, { size="24x24px", link="" })) end
  local text = box:tag("div"):addClass("kr-hc-pill-text")
  text:tag("div"):addClass("kr-hc-pill-label"):wikitext(label or "")
  text:tag("div"):addClass("kr-hc-pill-value"):wikitext(val)
end

local function adv(htmlParent, label, val, icon)
  if isempty(val) then return end
  local box  = htmlParent:tag("div"):addClass("kr-hc-adv")
  local left = box:tag("div"):addClass("kr-hc-adv-icon")
  if not isempty(icon) then left:wikitext(fileWikitext(icon, { size="24x24px", link="" })) end
  local main = box:tag("div"):addClass("kr-hc-adv-main")
  main:tag("div"):addClass("kr-hc-adv-label"):wikitext(label or "")
  main:tag("div"):addClass("kr-hc-adv-value"):wikitext(val)
end

-- ======= RENDER =======
function p.render(frame)
  local args = getArgs(frame)
  local name = pick(args.name, args[1]) or ""
  local data = heroFromData(name) or {}

  -- Basics (Werte)
  local class          = pick(args.class,          data.class)
  local attackstyle    = pick(args.attackstyle,    data.attackstyle)
  local specialization = pick(args.specialization, data.specialization)
  local resource       = pick(args.resource,       data.resource)
  local unlock_at      = pick(args.unlock_at,      data.unlock_at)
  local awakening_bonus= pick(args.awakening_bonus,data.awakening_bonus)

  -- Icons (kein Icon für class!)
  local attackstyle_icon    = mapIcon("attackstyle",    attackstyle,    pick(args.attackstyle_icon,    data.attackstyle_icon))
  local specialization_icon = mapIcon("specialization", specialization, pick(args.specialization_icon, data.specialization_icon))
  local resource_icon       = mapIcon("resource",       resource,       pick(args.resource_icon,       data.resource_icon))
  local awakening_bonus_icon= mapIcon("awakening_bonus",awakening_bonus,pick(args.awakening_bonus_icon,data.awakening_bonus_icon))

  -- Bilder/Links
  local linkto = pick(args.linkto, name)
  local avatar = pick(args.avatar, (not isempty(name) and (name .. ".png")) or nil)

  local root = mw.html.create("div"):addClass("kr-hero-card")

  -- Avatar (links)  — div statt figure
  local fig = root:tag("div"):addClass("kr-hc-avatar")
  fig:wikitext(fileWikitext(avatar, { class="kr-hc-avatar-img", link=linkto }))

  -- Content (rechts) — div statt section
  local content = root:tag("div"):addClass("kr-hc-content")
  if not isempty(name) then content:tag("h2"):addClass("kr-hc-name"):wikitext(name) end

  -- Basics
  local basics = content:tag("div"):addClass("kr-hc-basics")
  local function row(label, value, icon)
    if isempty(value) then return end
    basics:tag("div"):addClass("kr-hc-kv kr-hc-k"):wikitext(label)
    local cell = basics:tag("div"):addClass("kr-hc-kv kr-hc-v")
    if not isempty(icon) then cell:tag("span"):addClass("kr-hc-v-icon"):wikitext(fileWikitext(icon, { size="20x20px", link="" })) end
    cell:wikitext(value)
  end
  row("Class:",          class,          nil)
  row("Attack style:",   attackstyle,    attackstyle_icon)
  row("Specialization:", specialization, specialization_icon)
  row("Resource:",       resource,       resource_icon)
  row("Unlock at:",      unlock_at,      nil)

  -- Main attributes
  content:tag("h3"):addClass("kr-hc-h"):wikitext("Main attributes")
  local mains   = content:tag("div"):addClass("kr-hc-main-attrs")
  local heroMain= type(data.main) == "table" and data.main or {}
  for i, key in ipairs(CFG.main_order) do
    local meta  = CFG.main_meta[key]
    local val   = pick(args["main"..i.."_val"], heroMain[key])
    local label = pick(args["main"..i.."_label"], meta.label)
    local icon  = pick(args["main"..i.."_icon"],  meta.icon)
    pill(mains, label, val, icon)
  end

  -- Advanced attributes
  content:tag("h3"):addClass("kr-hc-h"):wikitext("Advanced attributes")
  local advs   = content:tag("div"):addClass("kr-hc-adv-attrs")
  local heroAdv= type(data.adv) == "table" and data.adv or {}
  for i, key in ipairs(CFG.adv_order) do
    local meta  = CFG.adv_meta[key]
    local val   = pick(args["adv"..i.."_val"], heroAdv[key])
    local label = pick(args["adv"..i.."_label"], meta.label)
    local icon  = pick(args["adv"..i.."_icon"],  meta.icon)
    adv(advs, label, val, icon)
  end
  for i = #CFG.adv_order + 1, 8 do
    local val = args["adv"..i.."_val"]
    if isempty(val) then break end
    adv(advs, args["adv"..i.."_label"] or "", val, args["adv"..i.."_icon"])
  end

  -- Awakening bonus
  if not isempty(awakening_bonus) then
    content:tag("h3"):addClass("kr-hc-h"):wikitext("Awakening bonus")
    local awk = content:tag("div"):addClass("kr-hc-awakening")
    local box = awk:tag("div"):addClass("kr-hc-adv")
    if not isempty(awakening_bonus_icon) then
      box:tag("div"):addClass("kr-hc-adv-icon")
         :wikitext(fileWikitext(awakening_bonus_icon, { size="24x24px", link="" }))
    end
    local main = box:tag("div"):addClass("kr-hc-adv-main")
    main:tag("div"):addClass("kr-hc-adv-label"):wikitext("Bonus")
    main:tag("div"):addClass("kr-hc-adv-value"):wikitext(awakening_bonus)
  end

  -- optional: Debug-Ausgabe ({{HeroCard|name=Talia|debug=1}})
  if norm(args.debug) == "1" or norm(args.debug) == "yes" then
    root:tag("pre"):addClass("kr-hc-debug")
        :wikitext(mw.text.encode(mw.dumpObject({name=name, found=(data and true) or false, data=data}), true))
  end

  return tostring(root)
end

return p