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Modul:HeroData: Unterschied zwischen den Versionen

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Die Seite wurde neu angelegt: „-- Modul:HeroData local p = {} p.heroes = { Talia = { class = "Warrior", unlock_at = "Stage 2", attackstyle = "Melee", specialization = "Damage", resource = "Rage", awakening_bonus = "Raining Gold", main = { damage = "90", hp = "1.770", armor = "14", }, adv = { precision = "12%", bonus_damage = "+180%", speed = "1,9″", dodge = "5%", }, }, Bur…“
 
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Zeile 10: Zeile 10:
     resource = "Rage",
     resource = "Rage",
     awakening_bonus = "Raining Gold",
     awakening_bonus = "Raining Gold",
    skins = { "Wild", "Cheerleader" },


     main = {
     main = {

Version vom 9. Oktober 2025, 13:23 Uhr

Die Dokumentation für dieses Modul kann unter Modul:HeroData/Doku erstellt werden

-- Modul:HeroData
local p = {}

p.heroes = {
  Talia = {
    class = "Warrior",
    unlock_at = "Stage 2",
    attackstyle = "Melee",
    specialization = "Damage",
    resource = "Rage",
    awakening_bonus = "Raining Gold",
    skins = { "Wild", "Cheerleader" },

    main = {
      damage = "90",
      hp     = "1.770",
      armor  = "14",
    },
    adv = {
      precision    = "12%",
      bonus_damage = "+180%",
      speed        = "1,9″",
      dodge        = "5%",
    },
  },

  Burt = {
    class = "Warrior",
    unlock_at = "Stage 4",
    attackstyle = "Ranged",
    specialization = "Damage",
    resource = "Energy",
    awakening_bonus = "All main attributes",

    main = {
      damage = "82",
      hp     = "1.650",
      armor  = "12",
    },
    adv = {
      precision    = "15%",
      bonus_damage = "+140%",
      speed        = "1,5″",
      dodge        = "4%",
    },
  },

  Valerius = {
    class = "Paladin",
    unlock_at = "Stage 700",
    attackstyle = "Melee",
    specialization = "Tank",
    resource = "Mana",
    awakening_bonus = "Prestigious",

    main = {
      damage = "45",
      hp     = "3.450",
      armor  = "25",
    },
    adv = {
      precision    = "2%",
      bonus_damage = "+50%",
      speed        = "2,3″",
      dodge        = "12%",
    },
  },

  -- Weitere Helden nur mit Werten eintragen …
}

return p