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	<id>https://firestone-idle-rpg.de/Randomness/history?feed=atom</id>
	<title>Randomness - Versionsgeschichte</title>
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	<updated>2026-10-03T01:56:41Z</updated>
	<subtitle>Versionsgeschichte dieser Seite in Firestone Idle RPG Wiki</subtitle>
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		<id>https://firestone-idle-rpg.de/index.php?title=Randomness&amp;diff=929&amp;oldid=prev</id>
		<title>Webmaster: 1 Version importiert</title>
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		<updated>2025-10-03T10:28:19Z</updated>

		<summary type="html">&lt;p&gt;1 Version importiert&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 3. Oktober 2025, 12:28 Uhr&lt;/td&gt;
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		<author><name>Webmaster</name></author>
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	<entry>
		<id>https://firestone-idle-rpg.de/index.php?title=Randomness&amp;diff=928&amp;oldid=prev</id>
		<title>wiki&gt;VisWiz am 5. Dezember 2024 um 19:24 Uhr</title>
		<link rel="alternate" type="text/html" href="https://firestone-idle-rpg.de/index.php?title=Randomness&amp;diff=928&amp;oldid=prev"/>
		<updated>2024-12-05T19:24:33Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:RandomChest.png|thumb|Random chest icon]]&lt;br /&gt;
There are two kinds of randomness in the game: classic randomness and pooled randomness.&lt;br /&gt;
&lt;br /&gt;
== Classic randomness ==&lt;br /&gt;
Events occurring with classic randomness are happening with a given probability. They are denoted by a percentage (x%).&lt;br /&gt;
&lt;br /&gt;
For instance, a 10% epic item drop rate means that, whenever an item drops, it has a 10% chance of being epic. There is no guarantee that after 10 item drops you will have one epic item. You may have zero, one or even more than one epic items (if you are lucky).&lt;br /&gt;
&lt;br /&gt;
You can think of a 10-sided die being rolled whenever an item drops. If you roll a 1, the item is epic.&lt;br /&gt;
&lt;br /&gt;
Known events with classic randomness:&lt;br /&gt;
* [[gear]], [[Jewels|jewel]] and [[Soulstones|soulstone]] drops from chests (item, tier and rarity - exception see below)&lt;br /&gt;
* random [[Inventory Items|inventory item]] drops from gear chests (10% each)&lt;br /&gt;
* double [[meteorites|meteorite]] drops&lt;br /&gt;
* critical [[gold]] drops&lt;br /&gt;
* critical hits and dodge&lt;br /&gt;
* [[Missions|mission]] running times (in a &amp;amp;plusmn;20% interval around the average)&lt;br /&gt;
* wave and stage skips&lt;br /&gt;
* guild [[expeditions|expedition]] selection&lt;br /&gt;
* [[Amulets|amulet]] activation&lt;br /&gt;
&lt;br /&gt;
== Pooled randomness ==&lt;br /&gt;
In contrast, some events are also occuring randomly, but with a guaranteed given rate. They are denoted by this rate (1 in x).&lt;br /&gt;
&lt;br /&gt;
For instance, a 1 in 10 epic item drop rate means that in every 10 item drops exactly 1 item will be epic. In a given batch of 10 items, the epic item can be the first being dropped or the last or anywhere in between.&lt;br /&gt;
&lt;br /&gt;
You can think of a pack of 10 cards, one being black and 9 being white. The pack is shuffled and, for each item you get, the top card is drawn. If the card is black, the item will epic. When the last card is drawn, the cards are shuffled back into a new pack.&lt;br /&gt;
&lt;br /&gt;
Known events with pooled randomness:&lt;br /&gt;
* random gear chest drops from [[War Mission|war missions]] (1 in 10 [[Rare Chest|rare chest]], 2 in 10 [[Uncommon Chest|uncommon chest]], 7 in 10 [[Common Chest|common chest]])&lt;br /&gt;
* random scroll drops  from [[Adventure Mission|adventure missions]] (10 in 30 [[Scroll of Speed|scroll of speed]], 10 in 30 [[Scroll of Damage|scroll of damage]], 10 in 30 [[Scroll of Health|scroll of health]])&lt;br /&gt;
* appearance of a [[Monster Mission|monster mission]] (1 in 3), [[Naval Mission|naval mission]] (1 in 4), [[Titan Mission|titan mission]] (1 in 4) or [[Shadow Mission|shadow mission]] (1 in 4) on the map&lt;br /&gt;
* new item drops from [[Gear Chests|gear chests]], [[Jewel Chests|jewel chests]] and [[Celestial Chests|celestial chests]] (rates depending on rarity)&lt;br /&gt;
* drops of [[Legendary Seal of Power|legendary seals of power]] (1 in 10), [[Mythic Seal of Power|mythic seals of power]] (1 in 15), [[Titan Seal of Power|titan seals of power]] (1 in 15) or [[Angel Seal of Power|angel seals of power]] (1 in 15) from gear, jewel and celestial chests&lt;br /&gt;
* appearance of a [[Nebula Chest|nebula chest]] (1 in 3), [[Cosmic Chest|cosmic chest]] (1 in 4), [[Galaxy Chest|galaxy chest]] (1 in 4) or [[Stellar Chest|stellar chest]] (1 in 4) in the oracle&amp;#039;s rituals&lt;br /&gt;
* [[Arcane Conduits|arcane conduit]] drops from jewel chests (3 in 22 per 11 components in the chest)&lt;br /&gt;
* [[tavern]] draws&lt;br /&gt;
* [[Mystery Boxes|mystery box]] contents&lt;br /&gt;
* [[Oracle&amp;#039;s Gifts|oracle&amp;#039;s gifts]] contents&lt;br /&gt;
* [[Weekly Rewards|weekly rewards]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;VisWiz</name></author>
	</entry>
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