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	<title>Jewels - Versionsgeschichte</title>
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	<updated>2026-06-10T03:44:00Z</updated>
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		<id>https://firestone-idle-rpg.de/index.php?title=Jewels&amp;diff=683&amp;oldid=prev</id>
		<title>Webmaster: 1 Version importiert</title>
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		<updated>2025-10-03T10:28:16Z</updated>

		<summary type="html">&lt;p&gt;1 Version importiert&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Nächstältere Version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Version vom 3. Oktober 2025, 12:28 Uhr&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;4&quot; class=&quot;diff-notice&quot; lang=&quot;de&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(kein Unterschied)&lt;/div&gt;
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&lt;!-- diff cache key d03e0123-xzyqx_:diff:1.41:old-682:rev-683 --&gt;
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		<author><name>Webmaster</name></author>
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	<entry>
		<id>https://firestone-idle-rpg.de/index.php?title=Jewels&amp;diff=682&amp;oldid=prev</id>
		<title>wiki&gt;VisWiz am 31. August 2025 um 17:25 Uhr</title>
		<link rel="alternate" type="text/html" href="https://firestone-idle-rpg.de/index.php?title=Jewels&amp;diff=682&amp;oldid=prev"/>
		<updated>2025-08-31T17:25:22Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Neue Seite&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Item}}&lt;br /&gt;
Jewels unlock at [[character level]] 50. Jewels are individual to each hero and are used to increase the attributes of a [[War Machines|war machine]] when the hero is in its crew. You get jewels out of [[Jewel Chests|jewel chests]]. Most of your jewel chests will come from [[campaign missions]].&lt;br /&gt;
&lt;br /&gt;
==Tiers==&lt;br /&gt;
Jewels come in 2 tiers and give the following bonuses:&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Tier&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; |Jewel&lt;br /&gt;
!Bonus&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Talia_Ankh.png|40px]]||Ankh&lt;br /&gt;
|Increases the damage of the war machine, when this hero is in its crew&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Talia_Rune.png|40px]]||Rune&lt;br /&gt;
|Increases the health of the war machine, when this hero is in its crew&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|[[File:Talia_Idol.png|40px]]||Idol&lt;br /&gt;
|Increases the armor of the war machine, when this hero is in its crew&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[File:Talia_Talisman.png|40px]]||Talisman&lt;br /&gt;
|Increases the damage and health of the war machine, when this hero is in its crew&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[File:Talia_Necklace.png|40px]]||Necklace&lt;br /&gt;
|Increases the damage and armor of the war machine, when this hero is in its crew&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|[[File:Talia_Trinket.png|40px]]||Trinket&lt;br /&gt;
|Increases the health and armor of the war machine, when this hero is in its crew&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Rarities==&lt;br /&gt;
There are 7 rarities. Each rarity doubles the effect of the jewel and it allows you to enchant it two more times.&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Rarity&lt;br /&gt;
!Color&lt;br /&gt;
!Max level&lt;br /&gt;
!Requirement&lt;br /&gt;
|-&lt;br /&gt;
|Common&lt;br /&gt;
|[[File:CommonFrame.png|30x30px]]&lt;br /&gt;
|2&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Uncommon&lt;br /&gt;
|[[File:UncommonFrame.png|30x30px]]&lt;br /&gt;
|4&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Rare&lt;br /&gt;
|[[File:RareFrame.png|30x30px]]&lt;br /&gt;
|6&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|[[File:EpicFrame.png|30x30px]]&lt;br /&gt;
|8&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|Legendary&lt;br /&gt;
|[[File:LegendaryFrame.png|30x30px]]&lt;br /&gt;
|10&lt;br /&gt;
|[[Legendary Seal of Power|Legendary seal]] and level 6&amp;amp;ast;&lt;br /&gt;
|-&lt;br /&gt;
|Mythic&lt;br /&gt;
|[[File:MythicFrame.png|30x30px]]&lt;br /&gt;
|12&lt;br /&gt;
|[[Mythic Seal of Power|Mythic seal]] and level 9&amp;amp;ast;&lt;br /&gt;
|-&lt;br /&gt;
|Titan&lt;br /&gt;
|[[File:TitanFrame.png|30x30px]]&lt;br /&gt;
|14&lt;br /&gt;
|[[Titan Seal of Power|Titan seal]] and level 11&lt;br /&gt;
|-&lt;br /&gt;
|Angel&lt;br /&gt;
|[[File:AngelFrame.png|30x30px]]&lt;br /&gt;
|16&lt;br /&gt;
|[[Angel Seal of Power|Angel seal]] and level 13&lt;br /&gt;
|}&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;ast; [[Emerald Chest|emerald chests]] and [[Platinum Chest|platinum chests]] can also directly drop new legendary or mythic jewels which then have level 0&lt;br /&gt;
&lt;br /&gt;
==Enchanting==&lt;br /&gt;
Jewels can be enchanted with [[Ethereal Shards|ethereal shards]], which are obtained from duplicate jewel drops. When you enchant a jewel, it is actually the slot that you enchant. So whenever you get higher rarity jewel, the enchantment level will carry over to the newly improved jewel. The enchantment cost doubles with every enchantment level until level 8. After that the cost will go up by 50% per level until level 12. For levels 13 and 14 the cost doubles again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;For levels 2-8: &amp;#039;&amp;#039;cost&amp;#039;&amp;#039; = 15 * 2&amp;lt;sup&amp;gt;&amp;#039;&amp;#039;current level&amp;#039;&amp;#039;&amp;lt;/sup&amp;gt; * 2&amp;lt;sup&amp;gt;&amp;#039;&amp;#039;tier&amp;#039;&amp;#039; &amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;For levels 9-12: &amp;#039;&amp;#039;cost&amp;#039;&amp;#039; = 1920 * 1.5&amp;lt;sup&amp;gt;(&amp;#039;&amp;#039;current level&amp;#039;&amp;#039; - 7)&amp;lt;/sup&amp;gt; * 2&amp;lt;sup&amp;gt;&amp;#039;&amp;#039;tier&amp;#039;&amp;#039; &amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;For levels 13-14: &amp;#039;&amp;#039;cost&amp;#039;&amp;#039; = 9720 * 2&amp;lt;sup&amp;gt;(&amp;#039;&amp;#039;current level&amp;#039;&amp;#039; - 11)&amp;lt;/sup&amp;gt; * 2&amp;lt;sup&amp;gt;&amp;#039;&amp;#039;tier&amp;#039;&amp;#039; &amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Upgrade&lt;br /&gt;
!Tier 1&lt;br /&gt;
!Tier 2&lt;br /&gt;
|-&lt;br /&gt;
|0 → 1&lt;br /&gt;
|30&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|1 → 2&lt;br /&gt;
|60&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|2 → 3&lt;br /&gt;
|120&lt;br /&gt;
|240&lt;br /&gt;
|-&lt;br /&gt;
|3 → 4&lt;br /&gt;
|240&lt;br /&gt;
|480&lt;br /&gt;
|-&lt;br /&gt;
|4 → 5&lt;br /&gt;
|480&lt;br /&gt;
|960&lt;br /&gt;
|-&lt;br /&gt;
|5 → 6&lt;br /&gt;
|960&lt;br /&gt;
|1,920&lt;br /&gt;
|-&lt;br /&gt;
|6 → 7&lt;br /&gt;
|1,920&lt;br /&gt;
|3,840&lt;br /&gt;
|-&lt;br /&gt;
|7 → 8&lt;br /&gt;
|3,840&lt;br /&gt;
|7,680&lt;br /&gt;
|-&lt;br /&gt;
|8 → 9&lt;br /&gt;
|5,760&lt;br /&gt;
|11,520&lt;br /&gt;
|-&lt;br /&gt;
|9 → 10&lt;br /&gt;
|8,640&lt;br /&gt;
|17,280&lt;br /&gt;
|-&lt;br /&gt;
|10 → 11&lt;br /&gt;
|12,960&lt;br /&gt;
|25,920&lt;br /&gt;
|-&lt;br /&gt;
|11 → 12&lt;br /&gt;
|19,440&lt;br /&gt;
|38,880&lt;br /&gt;
|-&lt;br /&gt;
|12 → 13&lt;br /&gt;
|38,880&lt;br /&gt;
|77,760&lt;br /&gt;
|-&lt;br /&gt;
|13 → 14&lt;br /&gt;
|77,760&lt;br /&gt;
|155,520&lt;br /&gt;
|-&lt;br /&gt;
|14 → 15&lt;br /&gt;
|116,640&lt;br /&gt;
|233,280&lt;br /&gt;
|-&lt;br /&gt;
|15 → 16&lt;br /&gt;
|174,960&lt;br /&gt;
|349,920&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
The effect of a jewel depends additively on its rarity and its level:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;effect&amp;#039;&amp;#039; = &amp;#039;&amp;#039;rarity effect&amp;#039;&amp;#039; + &amp;#039;&amp;#039;level effect&amp;#039;&amp;#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The rarity effect starts at 200% for common jewels and doubles with each rarity.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
! Rarity&lt;br /&gt;
! Common&lt;br /&gt;
! Uncommon&lt;br /&gt;
! Rare&lt;br /&gt;
! Epic&lt;br /&gt;
! Legendary&lt;br /&gt;
! Mythic&lt;br /&gt;
! Titan&lt;br /&gt;
! Angel&lt;br /&gt;
|-&lt;br /&gt;
| Effect ||200%||400%||800%||1,600%||3,200%||6,400%||12,800%||25,600%&lt;br /&gt;
|}&lt;br /&gt;
The level effect starts at 0% for level 0 jewels and increases with the level of the jewel as follows:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Level!!1!!2!!3!!4!!5!!6!!7!!8&lt;br /&gt;
|-&lt;br /&gt;
|Effect||150%||200%||300%||400%||600%||800%||1,200%||1,600%&lt;br /&gt;
|-&lt;br /&gt;
!Level !!9!!10!!11!!12!!13!!14!!15!!16&lt;br /&gt;
|-&lt;br /&gt;
|Effect||2,200%||3,200%||4,800%||6,400%||9,600%||12,800%||19,200%||25,600%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These two effects together yield the following jewel effects:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; |Level&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; |Common&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; |Uncommon&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; | Rare&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; | Epic&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; |Legendary&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; |Mythic&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; |Titan&lt;br /&gt;
! width=&amp;quot;11%&amp;quot; |Angel&lt;br /&gt;
|-&lt;br /&gt;
|0||200%||400%||800%||1,600%||3,200%||6,400%||12,800%||25,600%&lt;br /&gt;
|-&lt;br /&gt;
|1||350%||550%||950%||1,750%|| 3,350%||6,550%||12,950%||25,750%&lt;br /&gt;
|-&lt;br /&gt;
|2||400%||600%||1,000%||1,800%||3,400%||6,600%||13,000%||25,800%&lt;br /&gt;
|-&lt;br /&gt;
|3|| ||700%||1,100%||1,900%||3,500%||6,700%||13,100%||25,900%&lt;br /&gt;
|-&lt;br /&gt;
|4|| ||800%||1,200%||2,000%||3,600%||6,800%||13,200%||26,000%&lt;br /&gt;
|-&lt;br /&gt;
| 5|| || ||1,400%||2,200%||3,800%||7,000%||13,400%||26,200%&lt;br /&gt;
|-&lt;br /&gt;
| 6|| || ||1,600%||2,400%||4,000%||7,200%||13,600%||26,400%&lt;br /&gt;
|-&lt;br /&gt;
| 7|| || || ||2,800%||4,400%||7,600%||14,000%||26,800%&lt;br /&gt;
|-&lt;br /&gt;
| 8|| || || ||3,200%||4,800%||8,000%||14,400%||27,200%&lt;br /&gt;
|-&lt;br /&gt;
| 9|| || || || ||5,400%||8,600%||15,000%||27,800%&lt;br /&gt;
|-&lt;br /&gt;
|10 || || || || ||6,400%||9,600%||16,000%||28,800%&lt;br /&gt;
|-&lt;br /&gt;
|11 || ||  || || || ||11,200%||17,600%||30,400%&lt;br /&gt;
|-&lt;br /&gt;
|12 || || || || || ||12,800%||19,200%||32,000%&lt;br /&gt;
|-&lt;br /&gt;
|13 || || || || || || ||22,400%||35,200%&lt;br /&gt;
|-&lt;br /&gt;
|14 || || || || || || ||25,600%||38,400%&lt;br /&gt;
|-&lt;br /&gt;
|15 || || || || || || || ||44,800%&lt;br /&gt;
|-&lt;br /&gt;
|16 || || || || || || || ||51,200%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Power==&lt;br /&gt;
The jewel power of a hero is given by 100 plus the sum of the power ratings of the hero&amp;#039;s jewels. The base power of a tier 1/2 jewel item is 100/150. The power of a jewel doubles with every level increase and triples with every rarity increase:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;jewel power&amp;#039;&amp;#039; = &amp;#039;&amp;#039;base power&amp;#039;&amp;#039; * 2&amp;lt;sup&amp;gt;&amp;#039;&amp;#039;level&amp;#039;&amp;#039;&amp;lt;/sup&amp;gt; * 3&amp;lt;sup&amp;gt;(&amp;#039;&amp;#039;rarity&amp;#039;&amp;#039; - 1)&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Duplicates==&lt;br /&gt;
When you open a [[Jewel Chests|jewel chest]], you draw either a new jewel, a rarity upgrade or a duplicate. When you draw a duplicate jewel, you will get [[Ethereal Shards|ethereal shards]] instead which in turn allows you to enchant jewels. The amount of ethereal shards you get depends on the rarity and tier of the jewel. A common tier 1 item gives 10 ethereal shards. You get 3 times as many shards with every rarity higher and 2 times as many shards for every tier higher.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;#039;&amp;#039;value&amp;#039;&amp;#039; = 10 * 2&amp;lt;sup&amp;gt;(&amp;#039;&amp;#039;tier&amp;#039;&amp;#039; - 1)&amp;lt;/sup&amp;gt; * 3&amp;lt;sup&amp;gt;(&amp;#039;&amp;#039;rarity&amp;#039;&amp;#039; - 1)&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;article-table&amp;quot;&lt;br /&gt;
!Rarity&lt;br /&gt;
!Tier 1&lt;br /&gt;
!Tier 2&lt;br /&gt;
|-&lt;br /&gt;
|Common&lt;br /&gt;
|10&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|Uncommon&lt;br /&gt;
|30&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|Rare&lt;br /&gt;
|90&lt;br /&gt;
|180&lt;br /&gt;
|-&lt;br /&gt;
|Epic&lt;br /&gt;
|270&lt;br /&gt;
|540&lt;br /&gt;
|-&lt;br /&gt;
|...&lt;br /&gt;
|...&lt;br /&gt;
|...&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Browse]]&lt;br /&gt;
[[Category:Items]]&lt;/div&gt;</summary>
		<author><name>wiki&gt;VisWiz</name></author>
	</entry>
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